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ID Category Severity Reproducibility Date Submitted Last Update
0000383 [Resin] minor always 09-14-05 00:00 10-06-05 00:00
Reporter ferg View Status public  
Assigned To
Priority urgent Resolution fixed  
Status closed   Product Version 3.0.14
Summary 0000383: custom protocol enhancements
Description RSN-429
(rep by Kirk Rasmussen)

Is there a listener interface so that we can gracefully handle timeouts using the custom protocol architecture built-in to resin?
 
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- Notes
(0000442)
ferg
09-14-05 00:00


For example,
We can enforce a 4 minute timeout using this configuration but this simply closes the underlying connection.
 
    <port id='' host='*' port='8888' read-timeout='240s'>
      <protocol resin:type="example.Magic8BallProtocol"/>
    </port>
 
Is there a way we can hook into the connection close event to handle proper cleanup on our end (e.g. multi-player game in progress)?
 
Also we will need to broadcast messages (push messages to clients) without getting a request from the client first. I didn't see an easy way to do that with the API?
 
 
(0000443)
ferg
09-14-05 00:00

server/3200
 

- Issue History
Date Modified Username Field Change
09-14-05 00:00 ferg New Issue
11-30-05 00:00 administrator Fixed in Version  => 3.0.15


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