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ID Category Severity Reproducibility Date Submitted Last Update
0000383 [Resin] minor always 09-14-05 00:00 10-06-05 00:00
Reporter ferg View Status public  
Assigned To
Priority urgent Resolution fixed Platform
Status closed   OS
Projection none   OS Version
ETA none Fixed in Version 3.0.15 Product Version 3.0.14
  Product Build 3.0.14
Summary 0000383: custom protocol enhancements
Description RSN-429
(rep by Kirk Rasmussen)

Is there a listener interface so that we can gracefully handle timeouts using the custom protocol architecture built-in to resin?
 
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- Notes
(0000442)
ferg
09-14-05 00:00


For example,
We can enforce a 4 minute timeout using this configuration but this simply closes the underlying connection.
 
    <port id='' host='*' port='8888' read-timeout='240s'>
      <protocol resin:type="example.Magic8BallProtocol"/>
    </port>
 
Is there a way we can hook into the connection close event to handle proper cleanup on our end (e.g. multi-player game in progress)?
 
Also we will need to broadcast messages (push messages to clients) without getting a request from the client first. I didn't see an easy way to do that with the API?
 
 
(0000443)
ferg
09-14-05 00:00

server/3200
 

- Issue History
Date Modified Username Field Change
09-14-05 00:00 ferg New Issue
11-30-05 00:00 administrator Fixed in Version  => 3.0.15


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