| Mantis - Baratine | |||||
| Viewing Issue Advanced Details | |||||
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| ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: | 
| 5583 | minor | always | 11-11-13 15:00 | 12-18-13 14:16 | |
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| Reporter: | nam | Platform: | |||
| Assigned To: | ferg | OS: | |||
| Priority: | normal | OS Version: | |||
| Status: | closed | Product Version: | 0.8.0 | ||
| Product Build: | Resolution: | fixed | |||
| Projection: | none | ||||
| ETA: | none | Fixed in Version: | 0.8.1 | ||
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| Summary: | 0005583: store loadAll() called a different number of times after a restart | ||||
| Description: | (rep by J. Willis) This version is better, but it still loads an inconsistent # of items from the store on start. I'm using the method of loading all of the items from the chatroom example: @Inject private StoreService store; store.loadAll(new StoreOnLoad(), new StoreResult()); StoreOnLoad() is called an inconsistent # of times when restarting Resin. After adding a thousand items to the store, here's the number of times StoreOnload() was called after each of ten restarts: 1,000 947 944 0 943 0 977 924 0 1,000 | ||||
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